valheim-server

valheim-server provides a way to run and manage a Valheim dedicated server (typically via containerization/scripts), enabling hosting a game world for players.

Evaluated Apr 04, 2026 (18d ago)
Homepage ↗ Repo ↗ Infrastructure valheim game-server dedicated-server self-hosting docker server-management
⚙ Agent Friendliness
30
/ 100
Can an agent use this?
🔒 Security
26
/ 100
Is it safe for agents?
⚡ Reliability
29
/ 100
Does it work consistently?

Score Breakdown

⚙ Agent Friendliness

MCP Quality
0
Documentation
40
Error Messages
0
Auth Simplicity
90
Rate Limits
0

🔒 Security

TLS Enforcement
20
Auth Strength
25
Scope Granularity
10
Dep. Hygiene
35
Secret Handling
45

Security posture is largely determined by how the server is deployed (network exposure, firewalling, non-root container user, and secret/config handling). Dedicated game servers typically rely on platform/game authentication rather than API tokens; therefore, auth strength is assessed as low-to-moderate from the interface alone, and TLS enforcement is not clearly applicable unless the package provides an HTTPS/admin endpoint (not indicated here).

⚡ Reliability

Uptime/SLA
0
Version Stability
45
Breaking Changes
40
Error Recovery
30
AF Security Reliability

Use Cases

  • Run a Valheim dedicated server for a small group of friends
  • Self-host a Valheim world with repeatable setup (e.g., Docker-based deployment)
  • Automate server startup/configuration for modded or vanilla gameplay

Not For

  • Enterprise-grade managed hosting with support/SLA
  • Highly available server clustering with automated failover
  • Use as an API/service for programmatic game-state queries

Interface

REST API
No
GraphQL
No
gRPC
No
MCP Server
No
SDK
No
Webhooks
No

Authentication

OAuth: No Scopes: No

No documented auth mechanism typical of network APIs; access control would be at network/firewall level and via the game server’s own authentication/Steam login flow.

Pricing

Free tier: No
Requires CC: No

No pricing model is indicated from the provided package context; typical cost is infrastructure/hosting for the dedicated server.

Agent Metadata

Pagination
none
Idempotent
False
Retry Guidance
Not documented

Known Gotchas

  • Treat as an infrastructure/deployment tool rather than an API: agent tooling must operate by running containers/commands and managing configuration/files.
  • Game server state is not inherently idempotent: repeated starts may re-import configs or overwrite data depending on volume/mount behavior.
  • Operational failures are often external (ports, NAT/firewall, disk space, CPU) rather than app-level structured API errors.

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Scores are editorial opinions as of 2026-04-04.

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