puzzle-place-mcp-server

⚠ Stale — 118d ago

An MCP (Model Context Protocol) server package intended to expose “Puzzle Place” functionality to AI agents via MCP tools. The provided prompt includes only the package name, not repository/README content, so capabilities and tool contracts cannot be verified.

Evaluated Apr 04, 2026 (118d ago)
Homepage ↗ DevTools mcp ai-agents tooling puzzle api-integration
⚙ Agent Friendliness
34
/ 100
Can an agent use this?
🔒 Security
43
/ 100
Is it safe for agents?
⚡ Reliability
22
/ 100
Does it work consistently?

Score Breakdown

⚙ Agent Friendliness

MCP Quality
45
Documentation
30
Error Messages
0
Auth Simplicity
60
Rate Limits
0

🔒 Security

TLS Enforcement
70
Auth Strength
30
Scope Granularity
20
Dep. Hygiene
50
Secret Handling
50

No repository/security documentation was provided. If self-hosted, TLS/auth must be configured by the deployer; lack of verified details prevents higher confidence scores.

⚡ Reliability

Uptime/SLA
0
Version Stability
40
Breaking Changes
20
Error Recovery
30
AF Security Reliability

Use Cases

  • Integrating “Puzzle Place” actions into an MCP-capable agent workflow
  • Agent-assisted puzzle gameplay logic (where supported by the server)
  • Tool-based automation for puzzle-related operations in agent runtimes

Not For

  • Production use without verifying the actual tool set, auth model, and error behavior from the repository
  • Handling sensitive/regulated data unless the server’s security posture is reviewed

Interface

REST API
No
GraphQL
No
gRPC
No
MCP Server
Yes
SDK
No
Webhooks
No

Authentication

OAuth: No Scopes: No

Authentication details are not provided in the supplied content.

Pricing

Free tier: No
Requires CC: No

Pricing not provided; MCP servers are often self-hosted.

Agent Metadata

Pagination
none
Idempotent
False
Retry Guidance
Not documented

Known Gotchas

  • Without published tool schemas/examples, agents may call tools with incorrect parameters.
  • If the server mutates state (e.g., makes moves), retries without idempotency can cause inconsistent game state.

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Scores are editorial opinions as of 2026-04-04.

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