ftb_server

ftb_server appears to be a server component for a 'feed the beast' / Minecraft modded-server ecosystem (FTB), likely providing management and networking for running the game server and/or related automation. Specific interface and docs could not be determined from the provided prompt content.

Evaluated Apr 04, 2026 (27d ago)
Homepage ↗ Repo ↗ Infrastructure infrastructure gaming server self-hosted
⚙ Agent Friendliness
16
/ 100
Can an agent use this?
🔒 Security
22
/ 100
Is it safe for agents?
⚡ Reliability
18
/ 100
Does it work consistently?

Score Breakdown

⚙ Agent Friendliness

MCP Quality
0
Documentation
20
Error Messages
0
Auth Simplicity
40
Rate Limits
0

🔒 Security

TLS Enforcement
30
Auth Strength
20
Scope Granularity
0
Dep. Hygiene
30
Secret Handling
30

Security posture cannot be verified from the provided content. As with most self-hosted server software, risks include exposed management ports, weak/no authentication on admin endpoints (if any), and the need to securely handle server credentials/modpack configs. TLS and dependency hygiene must be confirmed by reviewing the repository, build system, and runtime configuration.

⚡ Reliability

Uptime/SLA
0
Version Stability
30
Breaking Changes
20
Error Recovery
20
AF Security Reliability

Use Cases

  • Running or orchestrating a modded Minecraft (FTB) server
  • Self-hosting game server infrastructure
  • Automating server lifecycle tasks (start/stop/config) if supported by the package

Not For

  • Using as a managed cloud SaaS API without self-hosting
  • Automated business workflows requiring a documented REST/GraphQL API
  • Security-sensitive deployment without reviewing the codebase and configuration defaults

Interface

REST API
No
GraphQL
No
gRPC
No
MCP Server
No
SDK
No
Webhooks
No

Authentication

OAuth: No Scopes: No

No authentication method or API access pattern could be verified from the provided package information.

Pricing

Free tier: No
Requires CC: No

Pricing not assessable from the provided prompt content; likely self-hosted software.

Agent Metadata

Pagination
none
Idempotent
False
Retry Guidance
Not documented

Known Gotchas

  • No MCP/REST/SDK interface information provided; automation via an agent cannot be planned without reviewing repository docs.
  • Game servers often rely on filesystem state and long-running processes; operations may not be idempotent without explicit safeguards.
  • Configuration-driven behavior (ports, JVM/memory, mods) can cause non-obvious failures if defaults are not documented.

Alternatives

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Scores are editorial opinions as of 2026-04-04.

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