{"id":"nsnow-7d2d-server","name":"7d2d-server","homepage":"https://hub.docker.com/r/nsnow/7d2d-server","repo_url":"https://hub.docker.com/r/nsnow/7d2d-server","category":"infrastructure","subcategories":[],"tags":["game-server","7-days-to-die","self-hosted","modded-servers"],"what_it_does":"7d2d-server appears to be a server-focused package for the game 7 Days to Die, providing the ability to run/configure a dedicated game server (likely with automation around start/stop and server settings).","use_cases":["Run a 7 Days to Die dedicated server for multiplayer","Automate server startup/configuration for modded or vanilla gameplay"],"not_for":["Building a general-purpose API for applications","Production use requiring enterprise-grade auth/API contracts"],"best_when":null,"avoid_when":null,"alternatives":["Other community 7 Days to Die server managers/launchers (e.g., community Docker images or dedicated server panels)","Direct installation and manual configuration of 7 Days to Die dedicated server binaries"],"af_score":29.0,"security_score":16.5,"reliability_score":27.5,"package_type":"mcp_server","discovery_source":["docker_mcp"],"priority":"low","status":"evaluated","version_evaluated":null,"last_evaluated":"2026-04-04T19:46:56.441157+00:00","interface":{"has_rest_api":false,"has_graphql":false,"has_grpc":false,"has_mcp_server":false,"mcp_server_url":null,"has_sdk":false,"sdk_languages":[],"openapi_spec_url":null,"webhooks":false},"auth":{"methods":[],"oauth":false,"scopes":false,"notes":"No API-style authentication mechanisms are evident from the provided information. Game-server access control (e.g., admin passwords, firewall) is not assessable here."},"pricing":{"model":null,"free_tier_exists":false,"free_tier_limits":null,"paid_tiers":[],"requires_credit_card":false,"estimated_workload_costs":null,"notes":"Pricing not applicable/unknown for a server package."},"requirements":{"requires_signup":false,"requires_credit_card":false,"domain_verification":false,"data_residency":[],"compliance":[],"min_contract":null},"agent_readiness":{"af_score":29.0,"security_score":16.5,"reliability_score":27.5,"mcp_server_quality":0.0,"documentation_accuracy":0.0,"error_message_quality":0.0,"error_message_notes":null,"auth_complexity":100.0,"rate_limit_clarity":0.0,"tls_enforcement":0.0,"auth_strength":20.0,"scope_granularity":0.0,"dependency_hygiene":50.0,"secret_handling":20.0,"security_notes":"Security posture cannot be verified from the provided information. For game servers, main concerns typically include exposing game ports publicly, secure admin credentials, and updating dependencies/binaries. Assess the repository for secrets management, network binding defaults, and any included configuration templates.","uptime_documented":0.0,"version_stability":40.0,"breaking_changes_history":40.0,"error_recovery":30.0,"idempotency_support":"false","idempotency_notes":null,"pagination_style":"none","retry_guidance_documented":false,"known_agent_gotchas":["No interface/contracts provided here, so programmatic integration details (endpoints, commands, error formats) are unknown.","Game servers often require stateful operations; retries may cause port conflicts or duplicated processes unless explicitly handled."]}}