{"id":"ivanmurzak-unity-ai-tools-template","name":"Unity-AI-Tools-Template","af_score":40.2,"security_score":17.5,"reliability_score":17.5,"what_it_does":"Unity-focused template for creating AI Model Context Protocol (MCP) tools that integrate with Unity Editor/Runtime, including scaffolding for an MCP plugin tool surface (via annotated C# methods) and helper scripts for packaging/versioning/deployment.","best_when":"You want to build MCP tools tightly coupled to Unity projects and you can run/compile a Unity editor/runtime context where the tool code executes.","avoid_when":"You need a network-accessible, externally authenticated HTTP API with documented rate limits and stable service endpoints independent of Unity.","last_evaluated":"2026-03-30T15:39:44.858437+00:00","has_mcp":true,"has_api":false,"auth_methods":[],"has_free_tier":false,"known_gotchas":["Tool execution likely depends on Unity main-thread execution; agents may trigger long-running or non-thread-safe actions that require proper main-thread marshaling.","Without the actual tool runtime/MCP server code in the provided content, the exact tool registration, response formats, and error behaviors are uncertain.","Unity Editor vs Runtime availability constraints: some tools rely on Editor APIs and may not function in builds."],"error_quality":0.0}