{"id":"itzg-minecraft-bedrock-server","name":"minecraft-bedrock-server","homepage":"https://hub.docker.com/r/itzg/minecraft-bedrock-server","repo_url":"https://hub.docker.com/r/itzg/minecraft-bedrock-server","category":"devtools","subcategories":[],"tags":["minecraft","bedrock","server","self-hosting","devops","containers"],"what_it_does":"Provides tooling to run a Minecraft Bedrock Edition dedicated server (e.g., containerized deployment/scripts) based on the package name and typical scope of such repositories; does not appear to expose an API intended for programmatic control.","use_cases":["Host a private or community Minecraft Bedrock server","Quickly deploy a dedicated Bedrock server via repository-provided scripts/config","Run server with configurable world/session settings","Test Bedrock server setups in a reproducible way"],"not_for":["Building a public cloud service with a documented REST/GraphQL API","Using it as an application-level backend for user authentication/authorization","Agent automation that requires a structured HTTP interface with stable endpoints"],"best_when":"You want a straightforward way to deploy a Bedrock server where clients connect directly via the Minecraft networking protocol.","avoid_when":"You need a first-class developer interface (REST/SDK/MCP) or strong operational guarantees (SLA, structured admin APIs, idempotent control plane).","alternatives":["minecraft-bedrock-server Docker images from well-known registries","Third-party managed Minecraft server hosting providers","Community Bedrock server frameworks/tools that expose admin REST APIs (if available)"],"af_score":30.2,"security_score":21.5,"reliability_score":25.0,"package_type":"mcp_server","discovery_source":["docker_mcp"],"priority":"high","status":"evaluated","version_evaluated":null,"last_evaluated":"2026-03-30T13:26:59.705111+00:00","interface":{"has_rest_api":false,"has_graphql":false,"has_grpc":false,"has_mcp_server":false,"mcp_server_url":null,"has_sdk":false,"sdk_languages":[],"openapi_spec_url":null,"webhooks":false},"auth":{"methods":[],"oauth":false,"scopes":false,"notes":"No API authentication surface was identified from the provided information. Any authentication would be Minecraft in-game/auth and/or server configuration, not an external service API."},"pricing":{"model":null,"free_tier_exists":false,"free_tier_limits":null,"paid_tiers":[],"requires_credit_card":false,"estimated_workload_costs":null,"notes":"Self-hosted/community tooling; no pricing details provided."},"requirements":{"requires_signup":false,"requires_credit_card":false,"domain_verification":false,"data_residency":[],"compliance":[],"min_contract":null},"agent_readiness":{"af_score":30.2,"security_score":21.5,"reliability_score":25.0,"mcp_server_quality":0.0,"documentation_accuracy":20.0,"error_message_quality":0.0,"error_message_notes":null,"auth_complexity":100.0,"rate_limit_clarity":0.0,"tls_enforcement":20.0,"auth_strength":20.0,"scope_granularity":0.0,"dependency_hygiene":30.0,"secret_handling":40.0,"security_notes":"As a self-hosted game server tool, security largely depends on how it is deployed (network exposure, firewalling, secrets/config handling, and keeping base images/dependencies updated). No evidence was provided here of TLS enforcement, scoped auth, or secure secret management practices in an external API/control plane.","uptime_documented":0.0,"version_stability":40.0,"breaking_changes_history":30.0,"error_recovery":30.0,"idempotency_support":"false","idempotency_notes":null,"pagination_style":"none","retry_guidance_documented":false,"known_agent_gotchas":["Likely relies on container/process management rather than stable HTTP endpoints; agents cannot easily 'call' operations without a documented control interface.","Minecraft server operations are stateful (world/player) and may not be safely idempotent across restarts.","If using containers/scripts, error output may be logs-only and not machine-parseable."]}}