{"id":"hauschi86-openttd-server","name":"openttd-server","af_score":27.5,"security_score":21.5,"reliability_score":30.0,"what_it_does":"OpenTTD server software for hosting OpenTTD multiplayer games. Provides a headless game server process configurable via command-line and/or config files (typical for game-server deployments).","best_when":"You want to host OpenTTD multiplayer sessions and can manage server lifecycle (ports, firewall/NAT, configs) yourself.","avoid_when":"You need REST/GraphQL/gRPC endpoints, managed auth, or documented API rate limits for client integrations.","last_evaluated":"2026-04-04T19:39:58.133069+00:00","has_mcp":false,"has_api":false,"auth_methods":[],"has_free_tier":false,"known_gotchas":["Treat as a system service/CLI-driven game server rather than an API; an agent will likely need to manage process lifecycle and configs.","Networking (NAT/firewall/ports) is often the integration bottleneck, not HTTP request/response semantics.","Auth/account handling is game-level (server settings, player access), not OAuth/API-key flows."],"error_quality":0.0}