{"id":"gameservers-insurgency","name":"insurgency","homepage":"https://hub.docker.com/r/gameservers/insurgency","repo_url":"https://hub.docker.com/r/gameservers/insurgency","category":"infrastructure","subcategories":[],"tags":["gaming","game-server","dedicated-server","community-content","multiplayer"],"what_it_does":"insurgency is an open-source FPS game server/modding ecosystem centered on the Insurgency gameplay experience (server binaries/configuration and community content). This evaluation is based on the limited package name provided, with no README/repo manifest or API/interface documentation to confirm specific implementation details.","use_cases":["Run or host an Insurgency-dedicated server","Customize gameplay via configuration/mods (community content)","Develop/experiment with game server integrations or tooling around the game server runtime"],"not_for":["Building a SaaS/API integration into business workflows","Use as an HTTP/GraphQL/gRPC service without a separate server wrapper","Enterprise compliance/security-sensitive deployments without thorough review and hardening"],"best_when":null,"avoid_when":null,"alternatives":["Other dedicated game server management tools/wrappers for FPS titles","For API-style integrations: use providers that explicitly expose REST/GraphQL/SDKs (not game servers)"],"af_score":2.5,"security_score":0.0,"reliability_score":0.0,"package_type":"mcp_server","discovery_source":["docker_mcp"],"priority":"low","status":"evaluated","version_evaluated":null,"last_evaluated":"2026-04-04T19:38:24.667577+00:00","interface":{"has_rest_api":false,"has_graphql":false,"has_grpc":false,"has_mcp_server":false,"mcp_server_url":null,"has_sdk":false,"sdk_languages":[],"openapi_spec_url":null,"webhooks":false},"auth":{"methods":[],"oauth":false,"scopes":false,"notes":"No authentication scheme information was provided with the package name, so auth requirements cannot be determined."},"pricing":{"model":null,"free_tier_exists":false,"free_tier_limits":null,"paid_tiers":[],"requires_credit_card":false,"estimated_workload_costs":null,"notes":"Pricing cannot be determined from the provided information (game servers are commonly self-hosted, but this is not confirmed here)."},"requirements":{"requires_signup":false,"requires_credit_card":false,"domain_verification":false,"data_residency":[],"compliance":[],"min_contract":null},"agent_readiness":{"af_score":2.5,"security_score":0.0,"reliability_score":0.0,"mcp_server_quality":0.0,"documentation_accuracy":0.0,"error_message_quality":0.0,"error_message_notes":null,"auth_complexity":0.0,"rate_limit_clarity":0.0,"tls_enforcement":0.0,"auth_strength":0.0,"scope_granularity":0.0,"dependency_hygiene":0.0,"secret_handling":0.0,"security_notes":"No security-relevant implementation details (transport, auth, dependency posture, secret handling) were provided. Game servers also commonly run over UDP and may have additional configuration/security risks; require independent review before use.","uptime_documented":0.0,"version_stability":0.0,"breaking_changes_history":0.0,"error_recovery":0.0,"idempotency_support":"false","idempotency_notes":null,"pagination_style":"none","retry_guidance_documented":false,"known_agent_gotchas":["The provided input contains only the package name; there is insufficient evidence of any programmatic interface (API/MCP/SDK).","Game server processes often rely on configuration files/CLI flags and network protocols not specified here, making automated agent integration uncertain.","If you plan to automate server actions, you should verify idempotency and safe retry behavior for the specific server operations you intend to run."]}}